SET 18

Set 18

Set 18 — 18.3

Patch · 18.3
PATCH18.3B

Patch updates

Live patch · 2026-09-22 / 2026-09-24

Official patch notes ↗
18.3B
18.3B reduces Blackthorn magic sacrifice and Kha’Zix, and restores the previous hotfix adjustments.
18.3
18.3 strengthens several low-cost units and adjusts high-breakpoint traits, artifacts, emblems and augments.
Wisps
Blossom Wisp upgrades updated. Stat-booster consumables now give 8 resists or 6% attack speed; base Three Me costs 10.

18.3B · September 24

Balance hotfix
  • BUFFBramblebackFaster cast; exact duration not published.
  • NERFBlackthornAP · Damage amp: 14% → 12%da
  • NERFKha'ZixAbility damage: 285/400/580 → 265/370/535ap
  • NERFKha'ZixIsolation: 310/445/660 → 285/410/605ap
Restored hotfix balance
  • BUFFAsheAbility damage: 5/8 AD/s → 9/14 AD/sad
  • NERFCamilleAbility damage: 160/240/410/700 → 150/225/375/640ad
  • NERFLeBlancClone chance: 10/15/40% → 10/15/30%
  • NERFTeemoAbility damage: 60/90/135 → 55/82/130ap
  • NERFAsheDuration: 4s → 3s
  • NERFBounty Seeker4-cost: 5 → 6 casts; 5-cost: 50 → 60 attacks; 8-cast reward: 10 → 6 rerolls.gold
  • NERFBounty Seeker7 gold: 8,000 → 10,000 damage; 12 gold: 6 → 8 kills.gold
Temporarily disabled
  • REMChallenger's GraceUnavailable this hotfix.
  • REMDark RitualUnavailable this hotfix.
  • REMInfinity ProtectionUnavailable this hotfix.
  • REMNesting DollsUnavailable this hotfix.
  • REMNesting DollsUnavailable this hotfix.
  • REMNesting DollsUnavailable this hotfix.

18.3 · Champions

1-cost champions
  • BUFFKarmaAbility damage: 120/180/270/460 → 125/185/300/515ap
  • BUFFVeigarAbility damage: 175/265/395/670 → 200/300/450/765ap
  • BUFFVeigar+ · Ability damage: 265/400/595/1015 → 300/450/675/1015ap
  • ADJOrnn3★ forge bonus: +100% → +85%; second artifact threshold: 155,000 → 140,000.
  • NERFVeigarAP per kill: 3% → 2%ap
2-cost champions
  • BUFFAlistarHealing: 200/260/320 → 230/300/400healshield
  • BUFFAlistarAbility damage: 100/150/225 → 180/270/420ap
  • BUFFGrompAP · DoT · Ability damage: 160/240/360 → 175/265/410ap
  • BUFFGrompAD · Attack speed: 0.7 → 0.75as
  • BUFFGrompAD · Attack damage: 45 → 50ad
  • BUFFMurkwolfAbility damage: 60/90/135 → 65/100/160ad
  • BUFFWarwickAbility damage: 215/325/500 → 230/345/535ad
  • BUFFWarwickHealing: 20% → 25%healshield
3-cost champions
  • BUFFAzirAbility damage: 43/65/103 → 46/69/110ap
  • BUFFCassiopeiaAbility damage: 400/600/950 → 425/630/1020ap
  • BUFFRammusShield: 350/450/550 → 400/550/725healshield
4-cost champions
  • BUFFLilliaHealing: 325/475 → 350/525healshield
  • BUFFNidaleeAP · 3 · Ability damage: 300/450 → 330/500ap
  • ADJNidaleeAD armor penetration: 40% → 60%; tooltip correction, no gameplay increase.apen
  • NERFNidaleeAD · Ability damage: 225/340 → 210/315ad
5-cost champions
  • BUFFLuxSolar · 3★ · Ability damage: 12% → 15%ap
  • BUFFTaricHealing: 250/375 → 275/450healshield
  • NERFTaricShield: 100/225 → 75/150healshield

18.3 · Traits

Trait breakpoints
  • BUFFCovenEssence per loss: 18/25/32/60 → 22/28/35/60
  • NERFDefenderArmor / MR: 25/60/120 → 25/60/115armormr
  • NERFHunterAttack damage: 20/30/45/65% → 20/30/40/60%ad
  • NERFInfernoMax-health burn per second: 1/1/3.5/4.5% → 1/1/3/4%health
  • NERFInvokerMana per second: 3/4/6/9 → 3/4/6/8manaregen

18.3 · Items

Artifacts
  • BUFFStatikk ShivAbility power: 15% → 25%ap
  • NERFGold CollectorAttack damage: 40% → 35%ad
  • NERFEternal PactMana restored: 15 → 10mana
Emblems
  • BUFFBrawler EmblemAbility damage: 2% HP → 2.5% HPhealth
  • NERFHunter EmblemAttack damage: 18% → 15%ad
  • NERFInvoker EmblemMana per second: 3 → 2manaregen
  • NERFJuggernaut EmblemMana restored: 15 → 10mana

18.3 · Augments

Combat
  • BUFFGiant and MightyHealth: 200 → 225health
  • BUFFGroup Hug IArmor / MR: 6 → 7armormr
  • BUFFGroup Hug IIArmor / MR: 9 → 10armormr
  • BUFFHold the LineAttack damage: 9% → 11%ad
  • BUFFHold the LineAbility power: 10% → 11%ap
  • BUFFJeweled Lotus ICritical chance: 10% → 15%crit
  • BUFFSpirit Of RedemptionHealing: 7.5% → 9%healshield
  • NERFEarly LearningsAbility power: 5% → 3%ap
  • NERFElectrocharge IAbility damage: 30/50/70/90 → 25/40/60/80
  • NERFRetributionCritical chance: 25% → 15%crit
Economy & trait augments
  • BUFFHeroic Grab BagGold: 4 → 6gold
  • BUFFBlossom's CallMinimum Wisp prices: 4-cost 15/6/4/0 → 15/5/3/0; 5-cost —/15/8/5/0 → —/15/8/4/0.gold
  • NERFFuture FocusedGold: 8 → 5gold

18.3 · Wisps

Blossom upgrades
  • BUFFHeated RivalryTakedown requirement: 7 → 5
  • ADJSinister DealGold 3 → 2; HP cost 3 → 2.goldhealth
  • NERFAnimate ShopDuration: 26s → 24s
  • NERFBlazeAbility damage: 1.5% HP → 1.25% HPhealth
  • NERFBlood MoneyCost: 1g → 2ggold
  • NERFCombustAbility damage: 22% HP → 18% HPhealth
  • NERFCurio CartGold: 2 → 1gold
  • NERFHeroic SacrificeAD/AP · Attack damage: 40% → 35%adap
  • NERFHeroic SacrificeArmor / MR: 40 → 35armormr
  • NERFHugifyHealth: 600 → 500health
  • NERFMana-Rich SoilMaximum mana reduction: 25% → 20%mana
  • NERFMercenary ForceDamage amp: 4.5% → 4%da
  • NERFMoonlight RitualCost: 2g → 3ggold
  • NERFStand AloneHealth: 22% → 20%health
  • NERFStand AloneDamage amp: 22% → 20%da
Base Wisps
  • NERFBlood and IronCost: 3g → 4ggold
  • NERFCombustAbility damage: 18% HP → 15% HPhealth
  • NERFMana-Rich SoilMaximum mana reduction: 18% → 15%mana
  • NERFThree MeCost: 9g → 10ggold
  • NERFStat boostersResists 10 → 8; attack speed 8% → 6%.armormras
Simulation scope

Champion, trait, item and augment values are synchronized. Damage estimates remain approximate: Wisp effects, economy rewards and some conditional abilities/augments are not fully simulated. Cast timing and pathfinding are not equivalent to the game client.

Wisps

18.3B · 370

Wisps · Blossom upgrade
  • Abandon Ship · Blossom upgrade · 0g · 3-1–3-4

    Sell your board and bench, gain 10 gold and 10 rerolls.

  • Abandon Ship · 0g · 3-1–3-4

    Sell your board and bench, gain 6 gold and 8 rerolls.

  • Aftershock · Blossom upgrade · 2g · 4-2–10-1

    After 8 and 18 seconds, stun all enemies for 1.5 seconds.

  • Aftershock · 2g · 4-2–10-1

    After 8 seconds, stun all enemies for 1.5 seconds.

  • All Fives · Blossom upgrade · Not published · 6-1–10-1

    Reroll your shop with all 5-cost champions. Gain 5 gold.

  • All Fives · Not published · 6-1–10-1

    Reroll your shop with all 5-cost champions.

  • All Fours · Blossom upgrade · Not published · 5-1–5-7

    Reroll your shop with all 4-cost champions. Gain 2 gold.

  • All Fours · Not published · 5-1–5-7

    Reroll your shop with all 4-cost champions.

  • All Ones · Blossom upgrade · Not published · 2-1–2-7

    Reroll your shop with all 1-cost champions. Gain 1 Gold.

  • All Ones · Not published · 2-1–2-7

    Reroll your shop with all 1-cost champions.

  • All Threes · Blossom upgrade · Not published · 3-5–4-7

    Reroll your shop with all 3-cost champions. Gain 2 gold.

  • All Threes · Not published · 3-5–4-7

    Reroll your shop with all 3-cost champions.

  • All Twos · Blossom upgrade · Not published · 2-1–3-4

    Reroll your shop with all 2-cost champions. Gain 1 gold.

  • All Twos · Not published · 2-1–3-4

    Reroll your shop with all 2-cost champions.

  • Animate Shop · Blossom upgrade · 8g · 4-2–5-7

    For 24 seconds, your shop rerolls for free every 2 seconds.

  • Animate Shop · 8g · 4-2–5-7

    For 18 seconds, your shop rerolls for free every 2 seconds.

  • Artifactinate · Blossom upgrade · 2g · 2-1–3-4

    Lose 3 components, including ones built into items. Gain an Artifact anvil and 1 Reforger.

  • Artifactinate · 2g · 2-1–3-4

    Lose 3 components, including ones built into items. Gain an Artifact anvil.

  • Backrow Star · Blossom upgrade · 1g · 4-2–10-1

    A random back row champion gains 2.15 Attack Speed for 8 seconds.

  • Backrow Star · 1g · 4-2–10-1

    A random back row champion gains 1.85 Attack Speed for 7 seconds.

  • Bark Armor · Blossom upgrade · 0g · 2-1–2-7

    Your champions gain 225 shield for 10 seconds.

  • Bark Armor · 0g · 2-1–2-7

    Your champions gain 150 shield for 10 seconds.

  • Barrier · 3g

    Allies gain 7500 Shield, decaying over 30 seconds.

  • Barrier · Blossom upgrade · 3g · 5-1–10-1

    Allies gain 1250 Shield, decaying over 9 seconds.

  • Barrier · 3g · 5-1–10-1

    Allies gain 1250 Shield, decaying over 6 seconds.

  • Barter · Blossom upgrade · 2g · 3-5–5-7

    The next champion sold this round sells for 250% gold.

  • Barter · 2g · 3-5–5-7

    The next champion sold this round sells for 200% gold.

  • Beggar's Wisp · Blossom upgrade · 0g · 2-1–10-1

    The wilds couldn't find a wisp for you this roll. Gain 5 gold.

  • Beggar's Wisp · 0g · 2-1–10-1

    The wilds couldn't find a wisp for you this roll. Gain 3 gold.

  • Big Boom · Blossom upgrade · 1g · 3-1–4-1

    The first 2 allies to die explode, dealing 25% Max Health magic damage.

  • Big Boom · 1g · 3-1–4-1

    The first ally to die explodes, dealing 25% Max Health magic damage.

  • Blast Potion · 1g · 3-1–4-7

    Gain a temporary equippable Blast Potion.

  • Blast Potion · Blossom upgrade · 1g · 3-1–4-7

    Gain a temporary equippable Radiant Blast Potion.

  • Blaze · 3g

    Spread a raging fire across the board!

  • Blaze · Blossom upgrade · 3g · 5-1–10-1

    Fire spreads across the board, dealing more true damage to enemies.

  • Blaze · 3g · 5-1–10-1

    Fire spreads across the board, dealing true damage to enemies.

  • Blood and Iron · Blossom upgrade · 4g · 2-1–2-7

    After 16 champion deaths, gain a component anvil.

  • Blood and Iron · 4g · 3-1–4-1

    After 20 champion deaths, gain a component anvil.

  • Blood Money · Blossom upgrade · 2g · 3-1–4-7

    Gain 1 gold for every champion you kill. Gain 1 gold.

  • Blood Money · 2g · 3-1–4-7

    Gain 1 gold for every champion you kill.

  • Blood Ritual · Blossom upgrade · 6g · 4-2–4-7

    Lose 8 Player Health. Gain a Champion Duplicator.

  • Blood Ritual · 6g · 4-2–4-7

    Lose 10 Player Health. Gain a Champion Duplicator.

  • Knick-Knack Bag · Blossom upgrade · Not published · 3-1–4-1

    Gain 3 consumables that give permanent Attack Damage or Attack Speed.

  • Knick-Knack Bag · Not published · 3-1–4-1

    Gain 2 consumables that give permanent Attack Damage or Attack Speed.

  • Knick-Knack Jar · Blossom upgrade · Not published · 2-1–2-7

    Gain 2 consumables that give permanent Attack Damage or Attack Speed.

  • Knick-Knack Jar · Not published · 2-1–2-7

    Gain 1 consumable that gives permanent Attack Damage or Attack Speed.

  • Knick-Knack Sack · Blossom upgrade · Not published · 5-1–10-1

    Gain 4 consumables that give permanent Attack Damage or Attack Speed.

  • Knick-Knack Sack · Not published · 5-1–10-1

    Gain 3 consumables that give permanent Attack Damage or Attack Speed.

  • Thingamajig Bag · Blossom upgrade · Not published · 3-1–4-1

    Gain 3 consumables that give permanent Ability Power or Mana Regen.

  • Thingamajig Bag · Not published · 3-1–4-1

    Gain 2 consumables that give permanent Ability Power or Mana Regen.

  • Thingamajig Jar · Blossom upgrade · Not published · 2-1–2-7

    Gain 2 consumables that give permanent Ability Power or Mana Regen.

  • Thingamajig Jar · Not published · 2-1–2-7

    Gain 1 consumable that gives permanent Ability Power or Mana Regen.

  • Thingamajig Sack · Blossom upgrade · Not published · 5-1–10-1

    Gain 4 consumables that give permanent Ability Power or Mana Regen.

  • Thingamajig Sack · Not published · 5-1–10-1

    Gain 3 consumables that give permanent Ability Power or Mana Regen.

  • Doodad Bag · Blossom upgrade · Not published · 3-1–4-1

    Gain 3 consumables that give permanent Armor and Magic Resist or Health.

  • Doodad Bag · Not published · 3-1–4-1

    Gain 2 consumables that give permanent Armor and Magic Resist or Health.

  • Doodad Jar · Blossom upgrade · Not published · 2-1–2-7

    Gain 2 consumables that give permanent Armor and Magic Resist or Health.

  • Doodad Jar · Not published · 2-1–2-7

    Gain 1 consumable that gives permanent Armor and Magic Resist or Health.

  • Doodad Sack · Blossom upgrade · Not published · 5-1–10-1

    Gain 4 consumables that give permanent Armor and Magic Resist or Health.

  • Doodad Sack · Not published · 5-1–10-1

    Gain 3 consumables that give permanent Armor and Magic Resist or Health.

  • Booster Shot · Blossom upgrade · 6g · 5-1–10-1

    Up to 3 1-star champions temporarily star up during combat.

  • Booster Shot · 6g · 5-1–10-1

    Up to 2 1-star champions temporarily star up during combat.

  • Borrowed Gear · Blossom upgrade · 1g · 3-1–4-7

    At the start of combat, a champion gains a temporary recommended item and 250 Health.

  • Borrowed Gear · 1g · 3-1–4-7

    At the start of combat, a champion gains a temporary recommended item.

  • Bronze Spoon · Blossom upgrade · 2g · 2-1–4-1

    Gain 4 XP.

  • Bronze Spoon · 3g · 2-1–4-1

    Gain 4 XP.

  • Bulwark · Blossom upgrade · 3g · 4-2–10-1

    Your Tanks gain a 30% Max Health shield upon falling below 50% Health.

  • Bulwark · 3g · 4-2–10-1

    Your Tanks gain a 20% Max Health shield upon falling below 50% Health.

  • Bunch-o'-Belts · 1g · 3-5–4-7

    Your allies gain 7 temporary, non-removable Giant's Belts.

  • Bunch-o'-Belts · Blossom upgrade · 1g · 3-5–4-7

    Your allies gain 10 temporary, non-removable Giant's Belts.

  • Greater Chaos · Blossom upgrade · 4g · 5-1–10-1

    Cast 2 random Wisps worth 2 or more gold.

  • Greater Chaos · 4g · 5-1–10-1

    Cast 2 random Wisps.

  • Lesser Chaos · Blossom upgrade · 1g · 2-1–3-4

    Cast a random Wisp worth 1 or more gold.

  • Lesser Chaos · 1g · 2-1–3-4

    Cast a random Wisp.

  • Circle of Elders · Blossom upgrade · 40g · 6-1–10-1

    Gain one of each 5-cost champion.

  • Circle of Elders · 45g · 6-1–10-1

    Gain one of each 5-cost champion.

  • Clone Companion · 5g

    Clone your highest damage champion. The clone deals 100% damage.

  • Clone Companion · 5g · 5-1–10-1

    Clone your highest damage champion. The clone deals 20% damage.

  • Clone Companion · Blossom upgrade · 5g · 5-1–10-1

    Clone your highest damage champion. The clone deals 30% damage.

  • Coin Flip · Blossom upgrade · 0g · 2-1–2-7

    Flip 2 coins, gain 1 gold if it's heads.

  • Coin Flip · 0g · 2-1–2-7

    Flip a coin, gain 1 gold if it's heads.

  • Combust · 3g

    Your champions explode on death, dealing 100% Max Health magic damage.

  • Combust · Blossom upgrade · 3g · 5-1–10-1

    Your champions explode on death, dealing 18% Max Health magic damage.

  • Combust · 3g · 5-1–10-1

    Your champions explode on death, dealing 15% Max Health magic damage.

  • Component Bounty · Blossom upgrade · 4g · 3-1–4-7

    If you win the next player combat, gain a random component.

  • Component Bounty · 4g · 3-1–4-7

    If you win the next player combat, gain a random component.

  • Counterspell · 2g

    Increase all enemies' Max Mana by 150 until their next cast.

  • Counterspell · Blossom upgrade · 2g · 5-1–10-1

    Increase all enemies' Max Mana by 22 until their next cast.

  • Counterspell · 2g · 5-1–10-1

    Increase all enemies' Max Mana by 15 until their next cast.

  • Crystal Ball · Blossom upgrade · 1g · 4-2–10-1

    Reveal your next opponent. Your team gains 1.18 Attack Speed.

  • Crystal Ball · 1g · 4-2–10-1

    Reveal your next opponent. Your team gains 1.12 Attack Speed.

  • Curio Cart · Blossom upgrade · 0g · 3-5–5-7

    Open an item store. Items cost 0 to 15 gold. Gain 1 Gold.

  • Curio Cart · 0g · 3-1–4-7

    Open an item store. Items cost 0 to 15 gold.

  • Cutpurse · Blossom upgrade · 2g · 3-5–4-7

    Every 4 seconds, your champions have a 20% chance to drop 1 Gold.

  • Cutpurse · 2g · 3-5–4-7

    Every 5 seconds, your champions have a 20% chance to drop 1 Gold.

  • Die Roll · Blossom upgrade · 3g · 3-1–4-1

    Roll two six-sided dice. Gain gold equal to the result.

  • Die Roll · 2g · 3-1–4-1

    Roll a six-sided die. Gain gold equal to the result.

  • Diversified · 3g · 4-2–5-7

    Your team gains 30 Health for each active non-unique trait.

  • Diversified · Blossom upgrade · 3g · 4-2–5-7

    Your team gains 45 Health for each active non-unique trait.

  • Downpour · 2g

    Your team gains 15 Mana Regen.

  • Downpour · Blossom upgrade · 2g · 5-1–10-1

    Your team gains 3 Mana Regen.

  • Downpour · 2g · 5-1–10-1

    Your team gains 2 Mana Regen.

  • Found Friend · Blossom upgrade · 0g · 2-1–2-7

    Gain a Training Dummy with a Sunfire Cape.

  • Found Friend · 0g · 2-1–2-7

    Gain a temporary Training Dummy with a Giant's Belt.

  • Training Yard · Blossom upgrade · 3g · 4-2–5-7

    Gain 3 Training Dummies each with a random tank item.

  • Training Yard · 3g · 4-2–5-7

    Gain 2 Training Dummies each with a random tank item.

  • Early Fix · Blossom upgrade · 0g · 2-1–2-7

    Gain 2 Item Reforgers.

  • Early Fix · 0g · 2-1–2-7

    Gain 1 Item Reforger.

  • Essence Theft · Blossom upgrade · 1g · 2-1–4-1

    Gain 90% bonus Coven Essence this combat.

  • Essence Theft · 1g · 2-1–4-1

    Gain 50% bonus Coven Essence this combat.

  • Experienced · Blossom upgrade · 0g · 2-1–2-7

    Gain 2 XP.

  • Experienced · 1g · 2-1–2-7

    Gain 2 XP.

  • Fellowship · Blossom upgrade · 3g · 5-1–10-1

    Champions gain 6% Max Health Shield and 6% Damage Amp per adjacent ally.

  • Fellowship · 3g · 5-1–10-1

    Champions gain 4% Max Health Shield and 4% Damage Amp per adjacent ally.

  • Fertilize · Blossom upgrade · 1g · 2-1–3-4

    Gain 1 XP for each enemy that dies. Gain 2 XP.

  • Fertilize · 1g · 2-1–3-4

    Gain 1 XP for each enemy that dies.

  • Flash Fire · Blossom upgrade · 1g · 3-5–5-7

    Reroll your shop. Inferno lights 3 shop slots on fire, upgrading them.

  • Flash Fire · 1g · 3-5–5-7

    Reroll your shop. Inferno lights 2 shop slots on fire, upgrading them.

  • Flip Frenzy · Blossom upgrade · 1g · 3-1–4-1

    Flip a coin, gain 1 gold if it's heads. Continue until you flip tails.

  • Flip Frenzy · 1g · 3-1–4-1

    Flip a coin, gain 1 gold if it's heads. Continue until you flip tails.

  • Flow · Blossom upgrade · Not published · 4-2–10-1

    Your champions are Unstoppable and gain 1.15 Attack Speed for 15 seconds.

  • Flow · Not published · 4-2–10-1

    Your champions are Unstoppable and gain 1.15 Attack Speed for 10 seconds.

  • Forest Mage · Blossom upgrade · 1g · 3-5–10-1

    Fill your shop with upgraded Wisps. You can only buy one.

  • Forest Mage · 1g · 3-5–10-1

    Fill your shop with Wisps. You can only buy one.

  • Forest Twins · 4g · 2-1–2-7

    Gain 2 copies of a 2-cost champion you don't have.

  • Forest Twins · Blossom upgrade · 5g · 2-1–2-7

    Gain 3 copies of a 2-cost champion you don't have.

  • Freeroller · Blossom upgrade · 2g · 2-1–4-1

    Gain 3 rerolls.

  • Freeroller · 2g · 2-1–4-1

    Gain 2 rerolls.

  • Giant Growth · Blossom upgrade · 4g · 5-1–10-1

    Your 2 highest Health units grow, gaining 750 Health.

  • Giant Growth · 4g · 5-1–10-1

    Your highest Health unit grows, gaining 750 Health.

  • Giant's Aura · 3g

    Your highest Health ally becomes an absolute menace.

  • Giant's Aura · Blossom upgrade · 3g · 5-1–10-1

    Your highest Health ally deals 3% max Health damage per second in an area.

  • Giant's Aura · 3g · 5-1–10-1

    Your highest Health ally deals 2% max Health damage per second in an area.

  • Golden Goose · 1g · 4-2–5-7

    Gain 1 gold for every 1700 damage your highest damage champion deals.

  • Golden Goose · Blossom upgrade · 1g · 4-2–5-7

    Gain 1 gold for every 1000 damage your highest damage champion deals.

  • Golden Road · Blossom upgrade · 2g · 2-1–3-4

    After 3 player combats, gain 2 Gold per fight won plus 1 Gold.

  • Golden Road · 2g · 2-1–3-4

    After 3 player combats, gain 2 Gold per fight won.

  • Good Loss · Blossom upgrade · 4g · 3-1–4-1

    For the next 3 player combats, gain 6 XP if you lose.

  • Good Loss · 4g · 3-1–4-1

    For the next 3 player combats, gain 4 XP if you lose.

  • Grow Up · Blossom upgrade · 7g · 3-1–4-7

    Gain 12 XP.

  • Grow Up · 7g · 3-1–4-7

    Gain 10 XP.

  • Hand Of Baron · Blossom upgrade · 6g · 5-1–10-1

    Your team gains Baron Buff, greatly increasing their stats.

  • Hand Of Baron · 6g · 5-1–10-1

    Your team gains Baron Buff, increasing their stats.

  • Healing Pool · 2g · 2-1–3-4

    Heal 5 Player Health.

  • Healing Pool · Blossom upgrade · 2g · 3-5–5-7

    Heal 7 Player Health.

  • Health Potion · 1g · 3-1–4-7

    Gain a tempoary equippable Health Potion.

  • Health Potion · Blossom upgrade · 1g · 3-1–4-7

    Gain a temporary equippable Radiant Health Potion.

  • Heated Rivalry · Blossom upgrade · 3g · 2-1–2-7

    Gain a Rengar or a Kha'Zix. They gain 5 takedowns.

  • Heated Rivalry · 3g · 2-1–2-7

    Gain a Rengar or a Kha'Zix. They gain 3 takedowns.

  • Heroic Sacrifice · Blossom upgrade · 5g · 4-2–5-7

    Your 3 strongest Champions gain HEROIC POWER, but other allies are sacrificed.

  • Heroic Sacrifice · 5g · 4-2–5-7

    Your 3 strongest Champions gain HEROIC POWER, but other allies are sacrificed.

  • Hero Of Prophecy · Blossom upgrade · 35g · 6-1–10-1

    Gain a 5-cost champion. Gain them again each round FOREVER.

  • Hero Of Prophecy · 35g · 6-1–10-1

    Gain a 5-cost champion. Gain them again each round FOREVER.

  • Hero's Entrance · 2g · 6-1–10-1

    After 8 seconds, the leftmost benched champion joins combat and gains 2 recommended items.

  • Hero's Entrance · Blossom upgrade · 2g · 6-1–10-1

    After 5 seconds, the leftmost benched champion joins combat and gains 2 recommended items.

  • Hireling · Not published

    3 temporary 2-star 5-costs with 2 recommended items each join your team.

  • Hireling · Blossom upgrade · Not published · 6-1–10-1

    A temporary 1-star 5-cost with 2 recommended items joins your team.

  • Hireling · Not published · 6-1–10-1

    A temporary 1-star 5-cost with 1 recommended items joins your team.

  • Homing Fireflies · Blossom upgrade · 2g · 3-5–10-1

    Your Casters spawn a firefly per 15 Mana spent. Each deals 110 magic damage.

  • Homing Fireflies · 2g · 3-5–10-1

    Your Casters spawn a firefly per 20 Mana spent. Each deals 110 magic damage.

  • Hugify · 1g

    Your 10 highest Health units grow, gaining 2500 Health.

  • Hugify · Blossom upgrade · 1g · 3-1–4-1

    Your highest Health unit grows, gaining 500 Health.

  • Hugify · 1g · 3-1–4-1

    Your highest Health unit grows, gaining 350 Health.

  • Hummingbird · 1g

    Your 10 highest Attack Speed units shrink, gaining 2 Attack Speed.

  • Hummingbird · Blossom upgrade · 1g · 3-1–4-1

    Your highest Attack Speed unit shrinks, gaining 1.35 Attack Speed.

  • Hummingbird · 1g · 3-1–4-1

    Your highest Attack Speed unit shrinks, gaining 1.2 Attack Speed.

  • Idle Craftsman · Blossom upgrade · 4g · 3-1–4-1

    A component on your bench turns into a completed item it builds.

  • Idle Craftsman · 4g · 3-1–4-1

    A component on your bench turns into a completed item it builds.

  • Improved Reach · Blossom upgrade · 2g · 5-1–10-1

    Your Fighters gain 2 range.

  • Improved Reach · 2g · 5-1–10-1

    Your Fighters gain 1 range.

  • Infliction · Blossom upgrade · 4g · 5-1–10-1

    Slow, Burn, Shred, and Sunder enemies for 12 seconds.

  • Infliction · 4g · 5-1–10-1

    Slow, Burn, Shred, and Sunder enemies for 8 seconds.

  • Iron Core · Blossom upgrade · 1g · 4-2–5-7

    Your front center champion gains 1.08 Max Health per front-row unit.

  • Iron Core · 1g · 4-2–5-7

    Your front center champion gains 1.06 Max Health per front-row unit.

  • Ironwood · Blossom upgrade · 2g · 4-2–10-1

    Enemies attacking your highest health champion deal 20% less damage.

  • Ironwood · 2g · 4-2–10-1

    Enemies attacking your highest health champion deal 14% less damage.

  • Jungling · Blossom upgrade · 3g · 3-1–4-7

    Overrun the shop with Riftbeasts.

  • Jungling · 4g · 3-1–4-7

    Overrun the shop with Riftbeasts.

  • Killer's Regret · 1g · 5-1–10-1

    Your first 3 champions to die stun their killer for 1.5 seconds.

  • Killer's Regret · Blossom upgrade · 1g · 5-1–10-1

    Your first 4 champions to die stun their killer for 1.75 second.

  • Killing Frenzy · Blossom upgrade · 2g · 5-1–10-1

    Fighters execute targets under 15% Health. They gain 1.4 Attack Speed on kill.

  • Killing Frenzy · 2g · 5-1–10-1

    Fighters execute targets under 12% Health. They gain 1.15 Attack Speed on kill.

  • Late Bloomer · Not published

    A squad of 5 temporary 4-star 1-costs joins your team.

  • Late Bloomer · Blossom upgrade · Not published · 4-2–5-7

    A temporary 3-star 1-cost with 1recommend item joins your team.

  • Late Bloomer · Not published · 4-2–5-7

    A temporary 3-star 1-cost joins your team.

  • Life Debt · Blossom upgrade · 0g · 5-1–10-1

    Gain 1 gold for every 12 missing Player Health. Then heal 3 Health.

  • Life Debt · 0g · 5-1–10-1

    Gain 1 gold for every 12 missing Player Health.

  • Lightning Storm · 3g

    Every 0.15 seconds deal 5% Max Health true damage to an enemy.

  • Lightning Storm · Blossom upgrade · 3g · 5-1–10-1

    Every 1 seconds deal 7% Max Health true damage to an enemy.

  • Lightning Storm · 3g · 5-1–10-1

    Every 1 second deal 5% Max Health true damage to an enemy.

  • Lightning Strike · Blossom upgrade · 1g · 4-2–5-7

    Deal 18% Max Health true damage to all enemies.

  • Lightning Strike · 1g · 4-2–5-7

    Deal 10% Max Health true damage to all enemies.

  • Living Soil · Blossom upgrade · Not published · 4-2–5-7

    Every 4 seconds, roots stun 2 enemies for 1 second.

  • Living Soil · Not published · 4-2–5-7

    Every 4 seconds, roots stun an enemy for 1 second.

  • Lost Travelers · Blossom upgrade · 4g · 2-1–2-7

    Gain 4 gold worth of random champions.

  • Lost Travelers · 3g · 2-1–2-7

    Gain 3 gold worth of random champions.

  • Lucky 7 · Not published

    Gain 777 shop rerolls.

  • Lucky 7 · Blossom upgrade · Not published · 6-1–10-1

    Gain 10 shop rerolls.

  • Lucky 7 · Not published · 6-1–10-1

    Gain 7 shop rerolls.

  • Major Gambit · Blossom upgrade · 3g · 4-2–5-7

    If you win next combat, gain 10 Gold.

  • Major Gambit · 3g · 4-2–5-7

    If you win the next player combat, gain 8 Gold.

  • Mana Potion · 1g · 3-1–4-7

    Gain a temporary equippable Mana Potion.

  • Mana Potion · Blossom upgrade · 1g · 3-1–4-7

    Gain a temporary equippable Radiant Mana Potion.

  • Mana-Rich Soil · Blossom upgrade · 2g · 5-1–10-1

    Your Casters have 20% reduced Max Mana.

  • Mana-Rich Soil · 2g · 5-1–10-1

    Your Casters have 15% reduced Max Mana.

  • Marksmen's Gale · Blossom upgrade · 2g · 4-2–10-1

    Your Marksmen's attacks grant 1.05 stacking Attack Speed.

  • Marksmen's Gale · 2g · 4-2–10-1

    Your Marksmen's attacks grant 1.03 stacking Attack Speed.

  • Marksmen's Marks · Blossom upgrade · 3g · 5-1–10-1

    Your Marksmen have a 45% chance to double attack.

  • Marksmen's Marks · 3g · 5-1–10-1

    Your Marksmen have a 30% chance to double attack.

  • Mercenary Force · Blossom upgrade · 3g · 4-2–5-7

    Gain 4% Damage Amp for every 10 gold you have.

  • Mercenary Force · 3g · 4-2–5-7

    Gain 3% Damage Amp for every 10 gold you have.

  • Minor Blood Ritual · Blossom upgrade · 3g · 2-1–3-4

    Lose 1 Player Health. Gain a Lesser Champion Duplicator.

  • Minor Blood Ritual · 3g · 2-1–3-4

    Lose 3 Player Health. Gain a Lesser Champion Duplicator.

  • Minor Gambit · Blossom upgrade · 1g · 2-1–2-7

    If you win the next player combat, gain 3 Gold.

  • Minor Gambit · 1g · 2-1–2-7

    If you win the next player combat, gain 2 Gold.

  • Mitosis · Blossom upgrade · 1g · 2-1–2-7

    Gain a Tiny Champion Duplicator.

  • Mitosis · 1g · 2-1–2-7

    Gain a Tiny Champion Duplicator.

  • Moonlight Ritual · 2g · 3-1–4-7

    Your lowest star 1-cost or 2-cost champion stars up in combat.

  • Moonlight Ritual · Blossom upgrade · 3g · 3-1–4-7

    Your two lowest star 1-cost or 2-cost champions star up in combat.

  • Moonrise · Not published · 4-2–5-7

    After 8 seconds, increase Lunar's effects by 100%.

  • Moonrise · Blossom upgrade · Not published · 4-2–5-7

    After 8 seconds, increase Lunar's effects by 175%.

  • Nature's Ally · Blossom upgrade · 2g · 3-1–4-7

    Every 3 ally deaths, summon a random Riftbeast that's sometimes 2-star.

  • Nature's Ally · 2g · 4-2–10-1

    Every 3 ally deaths, summon a random Riftbeast.

  • Nature's Wrath · Blossom upgrade · 1g · 6-1–10-1

    Kill EVERYONE without an item after 8 seconds.

  • Nature's Wrath · 1g · 6-1–10-1

    Kill EVERYONE without an item after 10 seconds.

  • Payday · 3g · 3-5–4-7

    For each ally champion that survives combat, gain 2 Gold.

  • Payday · Blossom upgrade · 3g · 3-5–4-7

    For each ally champion that survives combat, gain 3 Gold.

  • Peddler · Blossom upgrade · 0g · 4-2–5-7

    Open a random item store. Random items cost 0 to 14 gold. Gain 2 Gold.

  • Peddler · 0g · 4-2–5-7

    Open a random item store. Random items cost 0 to 14 gold.

  • Petrified Dummy · Blossom upgrade · 2g · 3-1–4-7

    Your first champion to die turns into a 1350 Health dummy with their defenses.

  • Petrified Dummy · 2g · 3-1–4-7

    Your first champion to die turns into a 900 Health dummy with their defenses.

  • Petrify Shields · Blossom upgrade · 1g · 4-2–10-1

    10% Slow enemies and reduce their shields by 30% for 10 seconds.

  • Petrify Shields · 1g · 4-2–10-1

    10% Slow enemies and reduce their shields by 20% for 10 seconds.

  • Phantom Armor · 2g

    Gain 6 temporary Radiant Warmog's Armors and 5 Removers.

  • Phantom Armor · Blossom upgrade · 2g · 3-1–5-7

    Gain a temporary The Indomitable.

  • Phantom Armor · 2g · 3-1–5-7

    Gain a temporary Warmog's Armor.

  • Phantom Emblem · 2g · 5-1–10-1

    Gain a temporary emblem of your most active trait.

  • Phantom Emblem · Blossom upgrade · 2g · 5-1–10-1

    Gain a temporary emblem of your most active trait.

  • Phantom Gloves · Blossom upgrade · 3g · 3-1–5-7

    Gain a temporary Mittens.

  • Phantom Gloves · 3g · 3-1–5-7

    Gain a temporary Thief's Gloves.

  • Phantom Splash · 2g · 4-2–10-1

    Combat start: Up to 2 inactive traits activate at the lowest level.

  • Phantom Splash · Blossom upgrade · 2g · 4-2–10-1

    Combat Start: Up to 4 inactive traits activate at the lowest level.

  • Phantom Vest · Blossom upgrade · 2g · 3-1–5-7

    Gain a temporary Aegis of Dawn.

  • Phantom Vest · 2g · 3-1–5-7

    Gain a temporary Bramble Vest.

  • Plated Shields · Blossom upgrade · 2g · 5-1–10-1

    Shields are 20% stronger. Allies gain 300 shield for 10 seconds.

  • Plated Shields · 2g · 5-1–10-1

    Shields are 15% stronger. Allies gain 150 shield for 10 seconds.

  • Pocket Change · Blossom upgrade · 1g · 3-1–4-1

    Your one-star champions drop 1 gold on death. Gain 1 gold.

  • Pocket Change · 1g · 3-1–4-1

    Your one-star champions drop 1 gold on death.

  • Major Polymorph · Blossom upgrade · 0g · 4-2–5-7

    The highest star level 4-cost you own permanently transforms into a 5-cost.

  • Major Polymorph · 0g · 4-2–5-7

    A random 4-cost you own permanently transforms into a 5-cost.

  • Minor Polymorph · Blossom upgrade · 0g · 2-1–3-4

    The highest star level 1-cost you own permanently transforms into a 2-cost.

  • Minor Polymorph · 0g · 2-1–3-4

    A random 1-cost you own permanently transforms into a 2-cost.

  • Polymorph · Blossom upgrade · 0g · 2-1–4-1

    The highest star level 2-cost you own permanently transforms into a 3-cost.

  • Polymorph · 0g · 2-1–4-1

    A random 2-cost you own permanently transforms into a 3-cost.

  • Potioncraft · Blossom upgrade · 2g · 5-1–10-1

    Gain three temporary equippable Radiant Potions.

  • Potioncraft · 2g · 5-1–10-1

    Gain three temporary equippable Potions.

  • Preppers · Blossom upgrade · Not published · 3-1–5-7

    Your stacking items start next combat extra stacked.

  • Preppers · Not published · 3-1–5-7

    Your stacking items start next combat partially stacked.

  • Prolific Power · Blossom upgrade · 0g · 4-2–10-1

    Your champions gain 6% Attack Damage and Ability Power.

  • Prolific Power · 0g · 4-2–10-1

    Your champions gain 4% Attack Damage and Ability Power.

  • Propagate · Blossom upgrade · 2g · 2-1–4-1

    Gain a copy of the first allied champion to die.

  • Propagate · 2g · 2-1–4-1

    Gain a copy of the first allied champion to die.

  • Quicken · 2g · 3-5–4-7

    On cast, your champions gain 1.3 Attack Speed for 4 seconds.

  • Quicken · Blossom upgrade · 2g · 3-5–4-7

    On cast, your champions gain 1.4 Attack Speed for 5 seconds.

  • Radiantize · Blossom upgrade · 3g · 4-2–10-1

    After 5 seconds, 1 random equipped item temporarily becomes Radiant.

  • Radiantize · 3g · 5-1–10-1

    After 8 seconds, 1 random equipped item temporarily becomes Radiant.

  • Rain · Blossom upgrade · 1g · 3-1–4-7

    Your team gains 2 Mana Regen.

  • Rain · 1g · 3-1–4-7

    Your team gains 1 Mana Regen.

  • Apprentice · Blossom upgrade · Not published · 2-1–2-7

    Gain a random 2-star 1-cost champion.

  • Apprentice · Not published · 2-1–2-7

    Gain a random 2-star 1-cost champion.

  • Big Guns · Blossom upgrade · Not published · 4-2–4-7

    Gain 2 random 1-star 4-cost champions.

  • Big Guns · Not published · 4-2–4-7

    Gain 2 random 1-star 4-cost champions.

  • Forest Guide · Blossom upgrade · Not published · 2-1–2-7

    Gain a random 4-cost champion.

  • Forest Guide · Not published · 2-1–2-7

    Gain a random 4-cost champion.

  • Grandmaster · Blossom upgrade · Not published · 6-1–10-1

    Gain a random 2-star 5-cost champion.

  • Grandmaster · Not published · 6-1–10-1

    Gain a random 2-star 5-cost champion.

  • Journeyman · Blossom upgrade · Not published · 2-1–3-4

    Gain a random 2-star 2-cost champion.

  • Journeyman · Not published · 2-1–3-4

    Gain a random 2-star 2-cost champion.

  • Smurfing · Blossom upgrade · Not published · 3-5–4-1

    Gain a random 5-cost champion.

  • Smurfing · Not published · 3-5–4-1

    Gain a random 5 cost champion.

  • Three Me · Blossom upgrade · Not published · 3-1–4-1

    Gain a random 2-star 3-cost champion.

  • Three Me · 10g · 3-1–4-1

    Gain a random 2-star 3-cost champion.

  • Refreshing Light · Blossom upgrade · Not published · 3-5–4-7

    Gain a free reroll per star level of each unique Solar champion.

  • Refreshing Light · Not published · 3-5–4-7

    Gain a free reroll per star level of each unique Solar champion.

  • Regeneration · Blossom upgrade · 2g · 3-5–4-7

    Your team heals 2% max Health per second.

  • Regeneration · 2g · 3-5–4-7

    Your team heals 1% max Health per second.

  • Border Village · Blossom upgrade · Not published · 3-1–4-1

    Reroll your shop with all 2-star 2-cost champions.

  • Border Village · Not published · 3-1–4-1

    Reroll your shop with all 2-star 2-cost champions.

  • Middle Path · Blossom upgrade · Not published · 3-5–4-7

    Reroll your shop with all 2-star 3-cost champions.

  • Middle Path · Not published · 3-5–4-7

    Reroll your shop with all 2-star 3-cost champions.

  • Starting Town · Blossom upgrade · Not published · 2-1–3-4

    Reroll your shop with all 2-star 1-cost champions.

  • Starting Town · Not published · 2-1–3-4

    Reroll your shop with all 2-star 1-cost champions.

  • Resistant · Blossom upgrade · 2g · 4-2–10-1

    Tanks reduce instances of incoming damage by 18.

  • Resistant · 2g · 4-2–10-1

    Tanks reduce instances of incoming damage by 10.

  • Revenge · 2g · 5-1–10-1

    Whenever an ally dies, your champions gain 4% stacking Damage Amp.

  • Revenge · Blossom upgrade · 2g · 5-1–10-1

    Whenever an ally dies, your champions gain 6% stacking Damage Amp.

  • Ride the Wave · 3g · 4-2–5-7

    The next 2 rerolls this round will have 2+ champions fielded last combat.

  • Ride the Wave · Blossom upgrade · 3g · 4-2–5-7

    The next 3 rerolls this round will have 2+ champions fielded last combat.

  • Rolling Bones · Blossom upgrade · 3g · 3-1–4-7

    60% chance to get a reroll with each kill, and 1 more if you win.

  • Rolling Bones · 3g · 3-1–4-7

    You have a 50% chance to get a free reroll with each kill.

  • Roly-Polys · 3g · 3-1–4-1

    For each ally champion alive after 18 seconds, gain a reroll.

  • Roly-Polys · Blossom upgrade · 3g · 3-1–4-1

    For each ally champion alive after 16 seconds, gain a reroll.

  • Salvager · 0g · 4-2–5-7

    Any units you bench have items removed and broken apart.

  • Salvager · Blossom upgrade · 0g · 4-2–5-7

    Any units you bench have items removed and broken apart. Gain 2 Gold.

  • Scrappy · Blossom upgrade · 3g · 4-2–5-7

    Combat Start: 3 champions without items gain a temporary recommended item.

  • Scrappy · 3g · 4-2–5-7

    Combat start: 2 champions without items gain a temporary recommended item.

  • Search Party · Blossom upgrade · 1g · 3-5–4-7

    Each of your shops has a 4-cost in it this round until you buy one.

  • Search Party · 1g · 3-5–4-7

    Each of your shops has a 4-cost in it this round until you buy one.

  • Sinister Deal · 0g · 2-1–3-4

    Lose 4 Player Health. Gain 2 Gold.

  • Sinister Deal · Blossom upgrade · 0g · 2-1–3-4

    Lose 2 Player Health. Gain 2 Gold.

  • Slow Study · 3g · 3-5–4-7

    For each ally champion alive after 15 seconds, gain 2 XP.

  • Slow Study · Blossom upgrade · 3g · 3-5–4-7

    For each ally champion alive after 12 seconds, gain 2 XP.

  • Solar Gift · Blossom upgrade · 4g

    Gain a Leona, Sejuani, and Kayle

  • Solar Gift · 6g · 2-1–3-4

    Gain a Leona, Sejuani, and Kayle

  • Solitude's Cloak · 2g · 5-1–10-1

    Champions with no adjacent allies gain 1.1 Max Health and 10% Damage Amp.

  • Solitude's Cloak · Blossom upgrade · 2g · 5-1–10-1

    Champions with no adjacent allies gain 1.15 Max Health and 15% Damage Amp.

  • Stand Alone · 2g

    Champions alone in their row gain 2 Health and 150% Damage Amp.

  • Stand Alone · Blossom upgrade · 2g · 3-5–10-1

    Champions alone in their row gain 1.2 Health and 20% Damage Amp.

  • Stand Alone · 2g · 3-5–10-1

    Champions alone in their row gain 1.15 Health and 15% Damage Amp.

  • Starfall · Blossom upgrade · 1g · 3-1–4-1

    The first 8 times you reroll your shop this round, the lowest cost champion becomes 2-star.

  • Starfall · 1g · 3-1–4-1

    The first 6 times you reroll your shop this round, the lowest cost champion becomes 2-star.

  • Stealthy · Blossom upgrade · 0g · 4-2–5-7

    2 random champions on the back row are untargetable for 10 seconds.

  • Stealthy · 0g · 4-2–5-7

    Your 2 strongest Fighters or Assassins are untargetable for 6 seconds.

  • Drought · Blossom upgrade · 1g · 2-1–2-7

    Add 3 to your loss streak.

  • Drought · 1g · 2-1–2-7

    Add 2 to your loss streak.

  • Flood · Blossom upgrade · 1g · 2-1–2-7

    Add 2 to your win streak.

  • Flood · 1g · 2-1–2-7

    Add 1 to your win streak.

  • Sunfire Sorcery · Blossom upgrade · 2g · 3-5–4-7

    Burn and Wound enemies for 15 seconds.

  • Sunfire Sorcery · 2g · 3-5–4-7

    Burn and Wound enemies for 10 seconds.

  • Supercritical · 2g · 4-2–10-1

    Allies with Precision gain 25% Critical Strike Damage.

  • Supercritical · Blossom upgrade · 2g · 4-2–10-1

    Allies with Precision gain 40% Critical Strike Damage.

  • Take One With Ya · Blossom upgrade · 1g · 2-1–2-7

    If you lose and kill at least one enemy, gain 6 XP.

  • Take One With Ya · 1g · 2-1–2-7

    If you lose and kill at least one enemy, gain 4 XP.

  • Tattered Armor · 1g

    90% Shred and Sunder enemies for 45 seconds.

  • Tattered Armor · Blossom upgrade · 1g · 3-5–4-7

    30% Shred and Sunder enemies for 15 seconds.

  • Tattered Armor · 1g · 3-5–4-7

    30% Shred and Sunder enemies for 10 seconds.

  • Terraforming · Blossom upgrade · 2g · 4-2–10-1

    Gain 10 seeds at start of combat.

  • Terraforming · 2g · 4-2–10-1

    Gain 7 seeds at start of combat.

  • Treetop Archers · 3g

    An implausible number of archers fire from the trees.

  • Treetop Archers · Blossom upgrade · 3g · 5-1–10-1

    Archers fire from the trees, dealing 900 physical damage every 3 seconds.

  • Treetop Archers · 3g · 5-1–10-1

    Archers fire from the trees, dealing 500 physical damage every 3 seconds.

  • Tremors · 3g

    Every 3 seconds, Stun enemies for 1.5 seconds.

  • Tremors · Blossom upgrade · 3g · 5-1–10-1

    Every 8 seconds, Stun enemies for 1.5 seconds.

  • Tremors · 3g · 5-1–10-1

    Every 8 seconds, Stun enemies for 1 second.

  • Trophy Hunter · Blossom upgrade · 2g · 2-1–4-7

    Next player combat, your Rivals' takedowns count twice.

  • Trophy Hunter · 2g · 2-1–4-7

    Next player combat, your Rivals' takedowns count twice.

  • Truce · 0g

    Gain 100 gold. Your opponent gains 1 gold.

  • Truce · Blossom upgrade · 0g · 2-1–2-7

    Gain 2 gold. Your opponent gains 1 gold.

  • Truce · 0g · 2-1–2-7

    Gain 1 gold. Your opponent gains 1 gold.

  • Ultra Ascension · 1g

    After 12 seconds, allies gain 300% Damage Amp.

  • Ultra Ascension · Blossom upgrade · 1g · 3-1–4-1

    After 23 seconds, allies gain 300% Damage Amp.

  • Ultra Ascension · 1g · 3-1–4-1

    After 25 seconds, allies gain 300% Damage Amp.

  • Verdant Vitality · Blossom upgrade · 0g · 4-2–10-1

    Your champions gain 75 Health.

  • Verdant Vitality · 0g · 4-2–10-1

    Your champions gain 50 Health.

  • Wrapped In Thorns · Blossom upgrade · 2g · 3-5–10-1

    Your Tanks reflect 18% of damage taken to adjacent enemies every ? seconds.

  • Wrapped In Thorns · 2g · 3-5–10-1

    Your Tanks reflect 12% of damage taken to adjacent enemies every 4 seconds.

  • Yordle Spirit · Blossom upgrade · 2g · 4-2–5-7

    Allies have a 99% chance to dodge attacks for 5 seconds.

  • Yordle Spirit · 2g · 4-2–5-7

    Allies have a 99% chance to dodge attacks for 4 seconds.

  • Potted Lifebloom · Blossom upgrade · 1g · 3-1–4-7

    Gain a temporary Lifeblossom.

  • Potted Lifebloom · 1g · 3-1–4-7

    Gain a temporary Lifeblossom.

  • Potted Stonebark · Blossom upgrade · 1g · 3-1–4-7

    Gain a temporary Stonebark Tree.

  • Potted Stonebark · 1g · 3-1–4-7

    Gain a temporary Stonebark Tree.

  • Tiger's Visit · Blossom upgrade · 3g · 3-5–5-7

    Gain the Tiger Primal buff for this combat.

  • Bear's Visit · 3g · 3-5–5-7

    Gain the Bear Primal buff for this combat.

  • Tiger's Visit · Blossom upgrade · 3g · 3-5–5-7

    Gain the Tiger Primal buff for this combat.

  • Tiger's Visit · 3g · 3-5–5-7

    Gain the Tiger Primal buff for this combat.

  • Turtle's Visit · Blossom upgrade · 3g · 3-5–5-7

    Gain the Turtle Primal buff for this combat.

  • Turtle's Visit · 3g · 3-5–5-7

    Gain the Turtle Primal buff for this combat.

  • Snacktime! · Blossom upgrade · 2g · 4-2–10-1

    The BFF eats enemies he damages under 22% Max Health.

  • Snacktime! · 2g · 4-2–10-1

    The BFF eats enemies he damages under 16% Max Health.

What's in this set

Game mechanics